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@JMS55 JMS55 commented Dec 23, 2025

Fix #22200

@JMS55 JMS55 requested review from SparkyPotato and atlv24 December 23, 2025 00:48
@JMS55 JMS55 added A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples labels Dec 23, 2025
@JMS55 JMS55 added this to the 0.18 milestone Dec 23, 2025
@JMS55 JMS55 requested a review from alice-i-cecile December 23, 2025 03:25
// https://gpuopen.com/download/Bounded_VNDF_Sampling_for_Smith-GGX_Reflections.pdf (Listing 1)
fn sample_ggx_vndf(wi_tangent: vec3<f32>, roughness: f32, rng: ptr<function, u32>) -> vec3<f32> {
if roughness <= 0.01 {
if roughness <= 0.001 {
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Added a small bugfix here too.

@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Dec 25, 2025
@JMS55 JMS55 added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it and removed S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Dec 25, 2025
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Dec 29, 2025
Merged via the queue into bevyengine:main with commit 6458934 Dec 29, 2025
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

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Solari: Incorrect usage of non-mainpass viewport size in shaders

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