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Add Infernal Engine section to XboxGameEngines.md#316

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Triticum0 wants to merge 1 commit intoRetroReversing:masterfrom
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Add Infernal Engine section to XboxGameEngines.md#316
Triticum0 wants to merge 1 commit intoRetroReversing:masterfrom
Triticum0:Triticum0-patch-1

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Description

Added a section for the Infernal Engine with a list of games that utilize it. Also Removes Tony Hawk project 8 from the havok physics as only uses havok physics for 360 and ps3 version. my mistake on last pr.

Motivation and Context

Got info here and here

Note: I don't know what the rule for uploading images so didn't bother adding image logo. Also not 100% sure if Spy Hunter: Nowhere to Run uses the engine not mentioned on any of lists + engine mult tool for this engine https://github.com/unknownproject/Other/releases/tag/FTRWL_1 But some game on supported list aren't mention on other list no ground truth to go on without testing the game. So feel free to remove it you want to.

How Has This Been Tested?

Types of changes

Checklist:

  • My code has been run through clang-format.
  • I have read the contributing document.
  • My code is not on the master branch.
  • The code has been tested.
  • All commit messages are properly formatted and commits squashed where appropriate.
  • I have included updates to all appropriate documentation.

Added a section for the Infernal Engine with a list of games that utilize it. Also Remove Tony Hawk project 8 as only uses havok physics for 360 and ps3. my mistake.
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