Add source generator for input map names.#37
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OmerCanDanacioglu wants to merge 1 commit intoMattParkerDev:mainfrom
Open
Add source generator for input map names.#37OmerCanDanacioglu wants to merge 1 commit intoMattParkerDev:mainfrom
OmerCanDanacioglu wants to merge 1 commit intoMattParkerDev:mainfrom
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Hi, thanks for raising this! I think for now I would prefer to not add our own source generator to do this - it isn't that much effort updating the InputStringNames :) And I believe godot may be adding this functionality OOTB at some point :) |
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Changes introduce the InputMapNameConstants class in SharpIDE.SourceGenerators/InputMapName. It defines constants used for source generation of input action string names in the Godot project.
Main purpose is to get rid of the boilerplate code when creating a new input mapping from Godot - Input Mappings.
With this change, source generator code should read from project.godot file to generate input mappings.