diff --git a/sample/textRenderingMsdf/msdfText.wgsl b/sample/textRenderingMsdf/msdfText.wgsl index 94bec68e..ffb92ca9 100644 --- a/sample/textRenderingMsdf/msdfText.wgsl +++ b/sample/textRenderingMsdf/msdfText.wgsl @@ -67,8 +67,8 @@ fn fragmentMain(input : VertexOutput) -> @location(0) vec4f { // uses the default which is 4. let pxRange = 4.0; let sz = vec2f(textureDimensions(fontTexture, 0)); - let dx = sz.x*length(vec2f(dpdxFine(input.texcoord.x), dpdyFine(input.texcoord.x))); - let dy = sz.y*length(vec2f(dpdxFine(input.texcoord.y), dpdyFine(input.texcoord.y))); + let dx = sz.x*length(vec2f(dpdx(input.texcoord.x), dpdy(input.texcoord.x))); + let dy = sz.y*length(vec2f(dpdx(input.texcoord.y), dpdy(input.texcoord.y))); let toPixels = pxRange * inverseSqrt(dx * dx + dy * dy); let sigDist = sampleMsdf(input.texcoord) - 0.5; let pxDist = sigDist * toPixels;